Corrupted Biomes

Corrupted Biomes (also known as Biome Variants) are alternative, typically more harsh or uncompromising versions of vanilla biomes. By default, two random corrupted biomes will be chosen generate in the world & will replace whatever biome they are made to resemble.

Common Biome Resources

 * Straw Tuft: A grass tuft that's long past its prime. Picking it will result in the whole plant falling apart.
 * Spider Crag: A webbed-up cluster of Basalt Pillars. These indestructible boulders are infested with warrior spiders.

Mosaic Wasteland:
Vital resources spawn less commonly, but the biome is scattered with moonrock boulders & evil flowers.

Savannah Wasteland:
The biome is barren. The scant life that remains consists of straw tufts, spikey trees, and 1 or 2 beefalo

Savannah Warzone:
Hounds have entered the ecosystem. The beefalos are covered in battle-scars and have become standoffish due to fighting with their new predators. They are aggressive and have natural body armor.

Spikey Forest:
The swamp has become a dense forest of spiky trees with occasional ponds & spider dens. The only reeds you'll find here are at the merm's village.

Isles of the Swamp:
The swamp is divided into multiple isles, separated by water.

Wasteland Bees:
Most of the beehives have been destroyed by something & their cadavers are laying on the ground, pickings for some free honeycombs. If you go further you will find blighted, purple beehives that house similarly purple bees. These Evil Bees are evil because they work with the evil pollen that spawns from the evil flowers in this evil biome. Killing them will get you some evil honey (1 unit monster, 1 unit sweetener) but they will consume your sanity upon hitting you.

Magical Forest:
This mysterious forest has mushtrees sprouting randomly in different locations. Evil flowers, spider crags, and ponds are also common in this biome. Something terrible must have happened to the pig village though.

Warzone Forest:
A harder, but more rewarding take on the Mactusk Forest. The forest itself has spider dens, golden rocks, and even hound mounds. The actual room with Mactusks is larger and barren except a few evil flowers & straw tufts, but has four mactusk houses.

Macdrake Forest:
The mactusk forest is completely different. Among the trees you have berry bushes, spider crags, woodweavers, and an eerie mist. Where one would expect to see their precious mactusks there are instead Mandrake Homes. Elder Mandrakes come out at evening during any season. They are very territorial and will gladly cleave at your flesh (except on a full moon, they will trade you loot for veggies). Upon being killed they will let out a yawn that will put you to sleep. If you're able to kill them and leave to tell the tale, they drop living logs and a chance to drop Mandrake Leaves, which can be cooked into mandrake stew.

Charred Desert:
As a result of Dragonfly's fiery rage, tumbleweeds do not spawn. Half of the desert is a burnt-down forest. In a clearing you will see a group of unlucky sods who failed to slay the mighty Dragonfly, loot still intact. This biome is home to Charred Masses, lumps of charcoal that require a golden pickaxe to mine. They drop charcoal, rocks, and a chance for a red gem.

Parsniptopia:
The cactus in this habitat has been thoroughly out-competed by parsnips. Rabbits seem to have taken a liking to eating it though...